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Authentication

Easy Game Lobby uses Unity's built-in authentication system to manage users. This system allows you to authenticate users using different methods, we currently support Anonymous and Steam authentication.

All authentication methods can be accessed through the LobbyManager NetworkHelper property.

Steam authentication methods are only available if Steam is enabled.

Refer to Unity's documentation for more information on how to implement other authentication methods.

Methods

SignInAnonymously

Declaration

Task SignInAnonymouslyAsync( )

Description

Sign in anonymously to the Unity Services.

SignInWithSteam

Declaration

Task SignInWithSteamAsync( )

Description

Sign in with Steam to the Unity Services.

LinkSteamAccount

Declaration

Task LinkSteamAccountAsync( )

Description

Link the Steam account to the anonymous account.

UnlinkSteamAccount

Declaration

void UnlinkSteamAccount( )

Description

Unlink the Steam account from the anonymous account.