Authentication
Easy Game Lobby uses Unity's built-in authentication system to manage users. This system allows you to authenticate users using different methods, we currently support Anonymous and Steam authentication.
All authentication methods can be accessed through the LobbyManager NetworkHelper
property.
Steam authentication methods are only available if Steam is enabled.
Refer to Unity's documentation for more information on how to implement other authentication methods.
Methods
SignInAnonymously
Declaration
Task SignInAnonymouslyAsync( )
Description
Sign in anonymously to the Unity Services.
SignInWithSteam
Declaration
Task SignInWithSteamAsync( )
Description
Sign in with Steam to the Unity Services.
LinkSteamAccount
Declaration
Task LinkSteamAccountAsync( )
Description
Link the Steam account to the anonymous account.
UnlinkSteamAccount
Declaration
void UnlinkSteamAccount( )
Description
Unlink the Steam account from the anonymous account.